Why study Computer Science?
Computer Science is relevant to the modern and changing world of computing. The new specification will allow you to:
- Focus on programming, building on GCSE Computing and emphasise the importance of computational thinking as a discipline.
- Have an expanded maths focus, much of which will be embedded within the course.
- Put computational thinking at its core, helping you to develop skills to solve problems, design systems and understand human and machine intelligence.
- Allow you to apply the academic principles learned in the classroom to real world systems in an exciting and engaging manner.
- Give you a clear progression into higher education, as the course was designed after consultation with members of BCS, CAS and top universities.
What will I study?
Computer Science is a practical subject where students can apply the academic principles learned in the classroom to real-world systems. It’s an intensely creative subject that combines invention and excitement, and can look at the natural world through a digital prism. The aims of this qualification are to enable learners to develop:
- An understanding and ability to apply the fundamental principles and concepts of computer science, including: abstraction, decomposition, logic, algorithms and data representation.
- The ability to analyse problems in computational terms through practical experience of solving such problems, including writing programs to do so
- The capacity to think creatively, innovatively, analytically, logically and critically
- The capacity to see relationships between different aspects of computer science
- Mathematical skills.
The key features of this specification encourage:
Emphasis on problem solving using computers
Emphasis on computer programming and algorithms
Emphasis on the mathematical skills used to express computational laws and processes, e.g. Boolean algebra/logic and comparison of the complexity of algorithms
Less emphasis on ICT.
- Computer systems (01) 140 marks 2 hours and 30 minutes written paper 40% of total A’level
- Algorithms and programming (02*) 140 marks 2 hours and 30 minutes written paper 40% of total A’level
- Programming project (03* or 04**) 70 marks Non-exam assessment 20% of total A’level
For AS level
- Computing principles (01) 70 marks 1 hour and 15 minutes written paper 50% of AS level
- Algorithms and problem solving (02*) 70 marks 1 hour and 15 minutes written paper 50% of AS level
Grade C ICT GCSE or equivalent.
Grade B Mathematics
There are no additional costs